![]() ![]() ![]() However, if you do not have any, you will need to use Hellfires or Mega Tanks and charge in.Īttacking Mortar and Machine Gun Turret (All): This will be trickier. In my case, I usually use my two trusty fast Raptors to destroy the two pesky tank types. If an Anti-Ground unit is nearby and on aggresive, you will either need to end the attack or use the "Bait and Bash" technique stated below.Īttacking Mortar (Controllable Air if there are Machine Guns in the battlefield and/or Hellfires/Mega Tanks): All Air can defeat Mortars, but the problem is when you have a Gatling or Flak Gun nearby. So if you need help feel free to ask anyone in the sector (other than the person your trying to destroy) about what can be done to improve not only units, but also base design.Īttacking Machine Guns (Tank/High range unit): When attacking Machine Guns, most units with a range of 345 and above will suffice to destroy it. You can use this to create platoons that are ideal for destroying a specific type of unit (EX Snipers and Gatling trucks for infantry, or similar)ĭon't be afraid to ask: Most players in the game usually help the new underdog until they can manage themselves. Dark Green represents that the unit will deal full damage (As listed on the unit ), Light Green unknown (haven't run numbers yet), Yellow is about half, Orange is less than half, and Red means it cannot hit or does tiny damage to that unit. Mixed Platoons of both Anti-Air and Anti-Ground (EX Gatling Trucks and Paladins) are much harder to destroy for this reason.ĭamage Panel: Each unit when brought up in the production or in research (Inf: Barracks and Academy, Vehicles and Air: Tech Center, War Factory, and Air Field) shows what exactly that units is capable of hitting, and the ratio of damage. Tanks again tear up these units, so its a game of rock paper scissors (Air beats Heavy armor beats Light Armor beats Air, as shown in the War Commander Trailer 1). Likewise Air units are very vulnerable to Flak and Bullets from light armored infantry and vehicles, creating a counter. In the case of the Gatling and Flak, they only excel in firing air units, but cannot/are not built for attacking ground units. For example Tanks really tear up ground units, but cannot fire at the skies. How units are set: No unit in the game is capable of bringing destruction to everything on the battlefield (Some do so better than others). ![]()
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